![]() ![]() He also has a parry skill which is very fun, that cancels an enemy's attack and stuns them, IF, you use it with 1/2 second of their attack landing. But its single target, with a cool down, so it takes some skill to use, and you can miss. Usually its much less than that, but you can consistently hit multi-million point shots if your armor and crit bonuses are high enough. I've actually killed a target dummy with this guy before too. (crit, Synergies Buffs, Essentials Moonstones, level 100 etc.). My best hit ever with this was in the 26 Million Damage range. The engineer shield bash only uses the shield rating, Destroyer uses your entire armor. Good combat variety to choose from, but one major standout skill, shield bash. It was being rebuilt and is missing some skills because that rework was never finished.ĭestroyer: This guy is a machine. ![]() Main two attacks are similar in damage, but very different in AOE, with few other direct damages, mostly debuffs. But you can summon a dragon, which in a nice change from most minions is actually pretty lethal. But your netherbolts, which you start with, are extremely good, very spam-able, and never really superseded. Warlock: Good Summons, interesting spell visuals. ![]() I have not played every class added by these mods yet. Here are my thoughts on some of the classes from mods I've added to that and played. So that's the difficulty curve I'm judging classes from. I'm running Synergies, Essentials, and LAO, which I play on elite mostly. ![]()
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